--------------------------------------------- -- Version 1.0.0 -- Compatible avec FlatyBot -- https://flatybot.net/ --------------------------------------------- -- Date enregistré : 09/01/2021 -- Date exporté : 09/01/2021 --------------------------------------------- -- Nom : Paysan 1 / 200 -- Zone : Dofus -- Type : Récolte -- Version : 1 -- Créateur : ??? -- Modifé Par : Plopo --------------------------------------------- --------------------------------------------- -- Paramètres -- Posséder la pluspart des zaaps tels que otomai, champs -------------------------------------------- --------------------------------------------- -- Non Fonctionnel -- Retour Phoenix --------------------------------------------- -- [LVL 1] = 38 - Blé -- [LVL 20] = 43 - Orge -- [LVL 40] = 45 - Avoine -- [LVL 60] = 39 - Houblon -- [LVL 80] = 42 - Lin -- [LVL 100] = 44 - Seigle -- [LVL 100] = 111 - Riz -- [LVL 120] = 47 - Malt -- [LVL 140] = 46 - Chanvre -- [LVL 160] = 260 - Maïs -- [LVL 180] = 261 - Millet -- [LVL 200] = 134 - Frostiz --------------------------------------------- MAX_PODS = 90 function astrub() global:delay(2500) map:changeMap("zaap(125,196,191105026)") global:delay(2500) end function lacDeCania() global:delay(2500) map:changeMap("zaap(125,196,156240386)") global:delay(2500) end function coin() global:delay(2500) map:changeMap("zaap(125,196,88082704)") global:delay(2500) end function champs() global:delay(2500) map:changeMap("zaap(125,196,142087694)") global:delay(2500) end function scarafeuille() global:delay(2500) map:changeMap("zaap(125,196,88212481)") global:delay(2500) end function otomai() global:delay(2500) map:changeMap("zaap(125,196,154642)") global:delay(2500) end function frigost() global:delay(2500) map:changeMap("zaap(125,196,54172969)") global:delay(2500) end function move() if (job:level(28) < 20) then ELEMENTS_TO_GATHER = {38,311} return { {map = "0,0", custom = astrub}, {map = "5,-18", changeMap = "left", gather = true}, {map = "4,-18", changeMap = "top", gather = true}, {map = "4,-19", changeMap = "top", gather = true}, {map = "4,-20", changeMap = "top", gather = true}, {map = "4,-21", changeMap = "right", gather = true}, {map = "5,-21", changeMap = "right", gather = true}, {map = "6,-21", changeMap = "right", gather = true}, {map = "7,-21", changeMap = "top", gather = true}, {map = "6,-22", changeMap = "left", gather = true}, {map = "5,-22", changeMap = "left", gather = true}, {map = "4,-22", changeMap = "left", gather = true}, {map = "3,-22", changeMap = "top", gather = true}, {map = "3,-23", changeMap = "right", gather = true}, {map = "4,-23", changeMap = "right", gather = true}, {map = "5,-23", changeMap = "right", gather = true}, {map = "6,-23", changeMap = "right", gather = true}, {map = "7,-23", changeMap = "right", gather = true}, {map = "8,-23", changeMap = "right", gather = true}, {map = "9,-23", changeMap = "top", gather = true}, {map = "7,-24", changeMap = "top", gather = true}, {map = "6,-25", changeMap = "left", gather = true}, {map = "5,-25", changeMap = "left", gather = true}, {map = "3,-25", changeMap = "top", gather = true}, {map = "3,-26", changeMap = "right", gather = true}, {map = "4,-26", changeMap = "top", gather = true}, {map = "4,-27", changeMap = "top", gather = true}, {map = "5,-28", changeMap = "right", gather = true}, {map = "27,-29", changeMap = "right", gather = true}, {map = "6,-28", changeMap = "top", gather = true}, {map = "6,-29", changeMap = "left", gather = true}, {map = "5,-29", changeMap = "left", gather = true}, {map = "4,-29", changeMap = "left", gather = true}, {map = "3,-29", changeMap = "top", gather = true}, {map = "4,-30", changeMap = "right", gather = true}, {map = "3,-30", changeMap = "right", gather = true}, {map = "5,-30", changeMap = "right", gather = true}, {map = "7,-22", changeMap = "left", gather = true}, {map = "9,-24", changeMap = "left", gather = true}, {map = "8,-24", changeMap = "left", gather = true}, {map = "7,-25", changeMap = "left", gather = true}, {map = "4,-25", changeMap = "left", gather = true}, {map = "4,-28", changeMap = "right", gather = true}, } elseif (job:level(28) >= 20) and (job:level(28) < 40) then ELEMENTS_TO_GATHER = {43,38,311} return { {map = "0,0", custom = champs}, {map = "-27,-36", changeMap = "left", gather = true}, {map = "-28,-36", changeMap = "left", gather = true}, {map = "-29,-36", changeMap = "top", gather = true}, {map = "-29,-37", changeMap = "right", gather = true}, {map = "-28,-37", changeMap = "right", gather = true}, {map = "-27,-37", changeMap = "right", gather = true}, {map = "-26,-37", changeMap = "top", gather = true}, {map = "-26,-38", changeMap = "left", gather = true}, {map = "-27,-38", changeMap = "left", gather = true}, {map = "-28,-38", changeMap = "left", gather = true}, {map = "-29,-38", changeMap = "top", gather = true}, {map = "-29,-39", changeMap = "right", gather = true}, {map = "-28,-39", changeMap = "right", gather = true}, {map = "-27,-39", changeMap = "right", gather = true}, {map = "-26,-39", changeMap = "right", gather = true}, {map = "-25,-39", changeMap = "right", gather = true}, {map = "-24,-39", changeMap = "top", gather = true}, {map = "-24,-40", changeMap = "left", gather = true}, {map = "-25,-40", changeMap = "left", gather = true}, {map = "-26,-40", changeMap = "left", gather = true}, {map = "-27,-40", changeMap = "top", gather = true}, {map = "-27,-41", changeMap = "top", gather = true}, {map = "-27,-42", changeMap = "right", gather = true}, {map = "-25,-42", changeMap = "right", gather = true}, {map = "-26,-42", changeMap = "right", gather = true}, {map = "-24,-42", changeMap = "right", gather = true}, {map = "-23,-42", changeMap = "right", gather = true}, {map = "-22,-42", changeMap = "top", gather = true}, {map = "-22,-43", changeMap = "left", gather = true}, {map = "-23,-43", changeMap = "left", gather = true}, {map = "-24,-43", changeMap = "left", gather = true}, {map = "-25,-43", changeMap = "left", gather = true}, {map = "-26,-43", changeMap = "left", gather = true}, {map = "-27,-43", changeMap = "left", gather = true}, {map = "-28,-43", changeMap = "top", gather = true}, {map = "-28,-44", changeMap = "top", gather = true}, {map = "-28,-45", changeMap = "right", gather = true}, {map = "-27,-45", changeMap = "bottom", gather = true}, {map = "-27,-44", changeMap = "right", gather = true}, {map = "-26,-44", changeMap = "right", gather = true}, {map = "-25,-44", changeMap= "right", gather = true}, } elseif (job:level(28) >= 40) and (job:level(28) < 60) then ELEMENTS_TO_GATHER = {43,38,45,311} return { {map="0,0",custom=champs}, {map = "-27,-36", changeMap = "left", gather = true}, {map = "-28,-36", changeMap = "left", gather = true}, {map = "-29,-36", changeMap = "top", gather = true}, {map = "-29,-37", changeMap = "right", gather = true}, {map = "-28,-37", changeMap = "right", gather = true}, {map = "-27,-37", changeMap = "right", gather = true}, {map = "-26,-37", changeMap = "top", gather = true}, {map = "-26,-38", changeMap = "left", gather = true}, {map = "-27,-38", changeMap = "left", gather = true}, {map = "-28,-38", changeMap = "left", gather = true}, {map = "-29,-38", changeMap = "top", gather = true}, {map = "-29,-39", changeMap = "right", gather = true}, {map = "-28,-39", changeMap = "right", gather = true}, {map = "-27,-39", changeMap = "top", gather = true}, {map = "-27,-40", changeMap = "top", gather = true}, {map = "-27,-41", changeMap = "right", gather = true}, {map = "-26,-41", changeMap = "right", gather = true}, {map = "-25,-41", changeMap = "top", gather = true}, {map = "-25,-42", changeMap = "left", gather = true}, {map = "-26,-42", changeMap = "left", gather = true}, {map = "-27,-42", changeMap = "top", gather = true}, {map = "-27,-43", changeMap = "top", gather = true}, {map = "-27,-44", changeMap = "left", gather = true}, {map = "-28,-44", changeMap = "left", gather = true}, {map = "-29,-44", changeMap = "left", gather = true}, {map = "-30,-44", changeMap = "left", gather = true}, } elseif (job:level(28) >= 60) and (job:level(28) < 80) then ELEMENTS_TO_GATHER = {43,38,45,39,311} return { {map = "0,0", custom = astrub}, {map = "5,-18", changeMap = "left", gather = true}, {map = "4,-18", changeMap = "top", gather = true}, {map = "4,-19", changeMap = "top", gather = true}, {map = "4,-20", changeMap = "top", gather = true}, {map = "4,-21", changeMap = "top", gather = true}, {map = "4,-22", changeMap = "right", gather = true}, {map = "5,-22", changeMap = "right", gather = true}, {map = "6,-22", changeMap = "right", gather = true}, {map = "7,-22", changeMap = "right", gather = true}, {map = "8,-22", changeMap = "top", gather = true}, {map = "8,-23", changeMap = "left", gather = true}, {map = "7,-23", changeMap = "left", gather = true}, {map = "6,-23", changeMap = "left", gather = true}, {map = "5,-23", changeMap = "top", gather = true}, {map = "5,-24", changeMap = "top", gather = true}, {map = "5,-25", changeMap = "top", gather = true}, {map = "5,-26", changeMap = "left", gather = true}, {map = "4,-26", changeMap = "top", gather = true}, {map = "4,-27", changeMap = "right", gather = true}, {map = "5,-27", changeMap = "top", gather = true}, {map = "5,-28", changeMap = "left", gather = true}, {map = "4,-28", changeMap = "left", gather = true}, {map = "3,-28", changeMap = "top", gather = true}, {map = "3,-29", changeMap = "top", gather = true}, {map = "3,-30", changeMap = "top", gather = true}, } elseif (job:level(28) >= 80) and (job:level(28) < 100) then ELEMENTS_TO_GATHER = {43,38,45,39,42,311} return { {map="0,0",custom = scarafeuille}, {map = "-1,24", changeMap = "right", gather = true}, {map = "0,24", changeMap = "right", gather = true}, {map = "1,24", changeMap = "right", gather = true}, {map = "2,24", changeMap = "top", gather = true}, {map = "2,23", changeMap = "top", gather = true}, {map = "2,22", changeMap = "right", gather = true}, {map = "3,22", changeMap = "bottom", gather = true}, {map = "3,23", changeMap = "bottom", gather = true}, {map = "3,24", changeMap = "bottom", gather = true}, {map = "3,25", changeMap = "left", gather = true}, {map = "2,25", changeMap = "left", gather = true}, {map = "1,25", changeMap = "left", gather = true}, {map = "0,25", changeMap = "bottom", gather = true}, {map = "0,26", changeMap = "right", gather = true}, {map = "1,26", changeMap = "right", gather = true}, {map = "2,26", changeMap = "right", gather = true}, {map = "3,26", changeMap = "right", gather = true}, {map = "4,26", changeMap = "bottom", gather = true}, {map = "4,27", changeMap = "bottom", gather = true}, {map = "4,28", changeMap = "bottom", gather = true}, } elseif (job:level(28) >= 100) and (job:level(28) < 120) then ELEMENTS_TO_GATHER = {43,38,45,39,42,44,311} return { --------------------------------------------- -- Version 1.0.0 -- Compatible avec FlatyBot -- https://flatybot.net/ --------------------------------------------- -- Date enregistré : 09/01/2021 -- Date exporté : 09/01/2021 --------------------------------------------- -- Nom : Paysan 1 / 200 -- Zone : Dofus -- Type : Récolte -- Version : 1 -- Créateur : ??? -- Modifé Par : Plopo --------------------------------------------- --------------------------------------------- -- Paramètres -- Posséder la pluspart des zaaps tels que otomai, champs -------------------------------------------- --------------------------------------------- -- Non Fonctionnel -- Retour Phoenix --------------------------------------------- -- [LVL 1] = 38 - Blé -- [LVL 20] = 43 - Orge -- [LVL 40] = 45 - Avoine -- [LVL 60] = 39 - Houblon -- [LVL 80] = 42 - Lin -- [LVL 100] = 44 - Seigle -- [LVL 100] = 111 - Riz -- [LVL 120] = 47 - Malt -- [LVL 140] = 46 - Chanvre -- [LVL 160] = 260 - Maïs -- [LVL 180] = 261 - Millet -- [LVL 200] = 134 - Frostiz --------------------------------------------- {map = "0,0", custom = champs}, {map = "-27,-36", changeMap = "top"}, {map = "-27,-37", changeMap = "top"}, {map = "-27,-38", changeMap = "right", gather = true}, {map = "-26,-38", changeMap = "right", gather = true}, {map = "-24,-38", changeMap = "right", gather = true}, {map = "-25,-38", changeMap = "right", gather = true}, {map = "-23,-38", changeMap = "top", gather = true}, {map = "-23,-39", changeMap = "left", gather = true}, {map = "-24,-39", changeMap = "left", gather = true}, {map = "-25,-39", changeMap = "left", gather = true}, {map = "-26,-39", changeMap = "left", gather = true}, {map = "-27,-39", changeMap = "left", gather = true}, {map = "-28,-39", changeMap = "left", gather = true}, {map = "-29,-39", changeMap = "left", gather = true}, {map = "-30,-39", changeMap = "top", gather = true}, {map = "-30,-40", changeMap = "right", gather = true}, {map = "-29,-40", changeMap = "right", gather = true}, {map = "-28,-40", changeMap = "right", gather = true}, {map = "-27,-40", changeMap = "right", gather = true}, {map = "-26,-40", changeMap = "right", gather = true}, {map = "-25,-40", changeMap = "right", gather = true}, {map = "-24,-40", changeMap = "right", gather = true}, {map = "-23,-40", changeMap = "top", gather = true}, {map = "-23,-41", changeMap = "left", gather = true}, {map = "-24,-41", changeMap = "left", gather = true}, {map = "-25,-41", changeMap = "left", gather = true}, {map = "-26,-41", changeMap = "left", gather = true}, {map = "-27,-41", changeMap = "left", gather = true}, {map = "-28,-41", changeMap = "left", gather = true}, {map = "-29,-41", changeMap = "left", gather = true}, {map = "-30,-41", changeMap = "top", gather = true}, {map = "-30,-42", changeMap = "right", gather = true}, {map = "-29,-42", changeMap = "right", gather = true}, {map = "-28,-42", changeMap = "right", gather = true}, {map = "-27,-42", changeMap = "right", gather = true}, {map = "-26,-42", changeMap = "right", gather = true}, {map = "-25,-42", changeMap = "right", gather = true}, {map = "-24,-42", changeMap = "top", gather = true}, {map = "-24,-43", changeMap = "left", gather = true}, {map = "-25,-43", changeMap = "top", gather = true}, {map = "-25,-44", changeMap = "left", gather = true}, {map = "-26,-44", changeMap = "left", gather = true}, {map = "-27,-44", changeMap = "left", gather = true}, {map = "-28,-44", changeMap = "left", gather = true}, } elseif (job:level(28) >= 120) and (job:level(28) < 140) then ELEMENTS_TO_GATHER = {43,38,45,39,42,44,47,311} return { {map = "0,0", custom = coin}, {map = "5,7", changeMap = "right", gather = true}, {map = "6,7", changeMap = "right", gather = true}, {map = "7,7", changeMap = "right", gather = true}, {map = "8,7", changeMap = "top", gather = true}, {map = "8,6", changeMap = "top", gather = true}, {map = "8,5", changeMap = "right", gather = true}, {map = "9,5", changeMap = "right", gather = true}, {map = "10,5", changeMap = "bottom", gather = true}, {map = "10,6", changeMap = "bottom", gather = true}, {map = "10,7", changeMap = "bottom", gather = true}, {map = "10,8", changeMap = "left", gather = true}, {map = "9,8", changeMap = "left", gather = true}, } elseif (job:level(28) >= 140) and (job:level(28) < 160) then ELEMENTS_TO_GATHER = {43,38,45,39,42,44,47,46,311} return { {map= "0,0",custom=champs}, {map = "-27,-36", changeMap = "top", gather = true}, {map = "-27,-37", changeMap = "top", gather = true}, {map = "-27,-38", changeMap = "top", gather = true}, {map = "-27,-39", changeMap = "right", gather = true}, {map = "-26,-39", changeMap = "right", gather = true}, {map = "-25,-39", changeMap = "right", gather = true}, {map = "-24,-39", changeMap = "right", gather = true}, {map = "-23,-39", changeMap = "right", gather = true}, {map = "-22,-39", changeMap = "top", gather = true}, {map = "-22,-40", changeMap = "top", gather = true}, {map = "-22,-41", changeMap = "top", gather = true}, {map = "-22,-42", changeMap = "left", gather = true}, {map = "-23,-42", changeMap = "left", gather = true}, {map = "-25,-42", changeMap = "left", gather = true}, {map = "-24,-42", changeMap = "left", gather = true}, {map = "-26,-42", changeMap = "top", gather = true}, {map = "-26,-43", changeMap = "left", gather = true}, {map = "-27,-43", changeMap = "left", gather = true}, {map = "-28,-43", changeMap = "bottom", gather = true}, {map = "-28,-42", changeMap = "bottom", gather = true}, } elseif (job:level(28) >= 160) and (job:level(28) < 180) then ELEMENTS_TO_GATHER = {43,38,45,39,42,44,47,46,260,311} return { {map = "0,0", custom = otomai}, {map = "-46,18", changeMap = "top"}, {map = "-46,17", changeMap = "top"}, {map = "-46,16", changeMap = "top"}, {map = "-47,15", changeMap = "top"}, {map = "-47,14", changeMap = "top"}, {map = "-47,13", changeMap = "top"}, {map = "-47,12", changeMap = "top"}, {map = "-46,15", changeMap = "left"}, {map = "-47,11", changeMap = "left"}, {map = "-48,11", changeMap = "left"}, {map = "-49,11", changeMap = "left"}, {map = "-51,11", changeMap = "top", gather = true}, {map = "-51,10", changeMap = "top", gather = true}, {map = "-51,9", changeMap = "left", gather = true}, {map = "-52,9", changeMap = "top", gather = true}, {map = "-52,8", changeMap = "top", gather = true}, {map = "-52,7", changeMap = "top", gather = true}, {map = "-50,11", changeMap = "left", gather = true}, {map = "-52,4", changeMap = "left"}, {map = "-52,6", changeMap = "top"}, {map = "-52,5", changeMap = "top"}, {map = "-53,4", changeMap = "left"}, {map = "-54,4", changeMap = "left"}, {map = "-55,4", changeMap = "top", gather = true}, {map = "-55,3", changeMap = "right", gather = true}, {map = "-54,3", changeMap = "right"}, {map = "-53,3", changeMap = "right"}, {map = "-52,3", changeMap = "right"}, {map = "-51,3", changeMap = "bottom"}, {map = "-51,4", changeMap = "bottom"}, {map = "-51,5", changeMap = "bottom"}, {map = "-51,6", changeMap = "bottom"}, {map = "-51,7", changeMap = "bottom"}, {map = "-51,8", changeMap = "right"}, {map = "-50,8", changeMap = "bottom"}, {map = "-50,9", changeMap = "bottom"}, {map = "-50,10", changeMap = "bottom"}, } elseif (job:level(28) >= 180) and (job:level(28) < 200) then ELEMENTS_TO_GATHER = {43,38,45,39,42,47,46,260,261,311} return { {map = "0,0", custom = lacDeCania}, {map = "-3,-42", changeMap = "top", gather = true}, {map = "-3,-43", changeMap = "top", gather = true}, {map = "-3,-44", changeMap = "top", gather = true}, {map = "-3,-45", changeMap = "top", gather = true}, {map = "-3,-46", changeMap = "top", gather = true}, {map = "-3,-47", changeMap = "top", gather = true}, {map = "-3,-48", changeMap = "top", gather = true}, {map = "-3,-49", changeMap = "top", gather = true}, {map = "-3,-50", changeMap = "top", gather = true}, {map = "-3,-51", changeMap = "right", gather = true}, {map = "-2,-51", changeMap = "top", gather = true}, {map = "-2,-52", changeMap = "top", gather = true}, {map = "-2,-53", changeMap = "left", gather = true}, {map = "-3,-53", changeMap = "bottom", gather = true}, {map = "-3,-52", changeMap = "left", gather = true}, {map = "-4,-52", changeMap = "bottom", gather = true}, {map = "-4,-51", changeMap = "left", gather = true}, {map = "-5,-51", changeMap = "top", gather = true}, {map = "-5,-52", changeMap = "left", gather = true}, {map = "-6,-52", changeMap = "top", gather = true}, {map = "-6,-53", changeMap = "top", gather = true}, {map = "-6,-54", changeMap = "left", gather = true}, {map = "-7,-54", changeMap = "top", gather = true}, {map = "-7,-55", changeMap = "right", gather = true}, {map = "-6,-55", changeMap = "right", gather = true}, {map = "-5,-55", changeMap = "right", gather = true}, {map = "-4,-55", changeMap = "top", gather = true}, {map = "-4,-56", changeMap = "left", gather = true}, {map = "-5,-56", changeMap = "left", gather = true}, {map = "-6,-56", changeMap = "top", gather = true}, {map = "-6,-57", changeMap = "right", gather = true}, {map = "-5,-57", changeMap = "right", gather = true}, {map = "-4,-57", changeMap = "top", gather = true}, {map = "-4,-58", changeMap = "left", gather = true}, {map = "-5,-58", changeMap = "left", gather = true}, {map = "-6,-58", changeMap = "top", gather = true}, {map = "-6,-59", changeMap = "right", gather = true}, {map = "-5,-59", changeMap = "right", gather = true}, {map = "-4,-59", changeMap = "right", gather = true}, {map = "-3,-59", changeMap = "bottom", gather = true}, {map = "-3,-58", changeMap = "bottom", gather = true}, {map = "-3,-57", changeMap = "right", gather = true}, {map = "-2,-57", changeMap = "right", gather = true}, {map = "-1,-57", changeMap = "bottom", gather = true}, {map = "-1,-56", changeMap = "left", gather = true}, {map = "-2,-56", changeMap = "left", gather = true}, {map = "-3,-56", changeMap = "bottom", gather = true}, {map = "-3,-55", changeMap = "bottom", gather = true}, {map = "-3,-54", changeMap = "left", gather = true}, {map = "-4,-54",custom=lost, gather = true}, } end end function bank() return { checkBag(), {map="0,0",custom=astrub}, {map="5,-18",changeMap="left"}, {map="191104002",changeMap="289"}, {map="192415750",custom=hiboux,changeMap="424"}, } end function havresac() global:delay(2500) global:sendKey(72) global:delay(2500) end function lost() havresac() end function phenix() return {} end function hiboux() npc:npcBank(-1,-1) global:delay(2500) storage:putAllItems() global:leaveDialog() end --------------------------------------------- -- Version 1.0.0 -- Compatible avec FlatyBot -- https://flatybot.net/ --------------------------------------------- -- Date enregistré : 09/01/2021 -- Date exporté : 09/01/2021 --------------------------------------------- -- Nom : Paysan 1 / 200 -- Zone : Dofus -- Type : Récolte -- Version : 1 -- Créateur : ??? -- Modifé Par : Plopo --------------------------------------------- --------------------------------------------- -- Paramètres -- Posséder la pluspart des zaaps tels que otomai, champs -------------------------------------------- --------------------------------------------- -- Non Fonctionnel -- Retour Phoenix --------------------------------------------- -- [LVL 1] = 38 - Blé -- [LVL 20] = 43 - Orge -- [LVL 40] = 45 - Avoine -- [LVL 60] = 39 - Houblon -- [LVL 80] = 42 - Lin -- [LVL 100] = 44 - Seigle -- [LVL 100] = 111 - Riz -- [LVL 120] = 47 - Malt -- [LVL 140] = 46 - Chanvre -- [LVL 160] = 260 - Maïs -- [LVL 180] = 261 - Millet -- [LVL 200] = 134 - Frostiz --------------------------------------------- -- Ouverture de tout les sacs de récolte function checkBag() while inventory:itemCount(7941) > 0 -- Sac de blé or inventory:itemCount(7942) > 0 -- Sac d'Orge or inventory:itemCount(7943) > 0 -- Sac d'Avoine or inventory:itemCount(7944) > 0 -- Sac de Houblon or inventory:itemCount(7945) > 0 -- Sac de Lin or inventory:itemCount(7946) > 0 -- Sac de Seigle or inventory:itemCount(7947) > 0 -- Sac de Riz or inventory:itemCount(7948) > 0 -- Sac de Malt or inventory:itemCount(7949) > 0 -- Sac de Chanvre or inventory:itemCount(7950) > 0 -- Sac de Bois de Frêne or inventory:itemCount(7951) > 0 -- Sac de Bois de Châtaignier or inventory:itemCount(7952) > 0 -- Sac de Bois de Noyer or inventory:itemCount(7953) > 0 -- Sac de Bois de Chêne or inventory:itemCount(7954) > 0 -- Sac de Bois de Bombu or inventory:itemCount(7955) > 0 -- Sac de Bois d'Oliviolet or inventory:itemCount(7956) > 0 -- Sac de Bois d'Erable or inventory:itemCount(7957) > 0 -- Sac de Bois d'If or inventory:itemCount(7958) > 0 -- Sac de Bois de Bambou or inventory:itemCount(7959) > 0 -- Sac de Bois de Merisier or inventory:itemCount(7960) > 0 -- Sac de Bois d'Ebène or inventory:itemCount(7961) > 0 -- Sac de Bois de Bambou Sombre or inventory:itemCount(7962) > 0 -- Sac de Bois d'Orme or inventory:itemCount(7963) > 0 -- Sac de Bois de Bambou Sacré or inventory:itemCount(7964) > 0 -- Sac d'Orties or inventory:itemCount(7965) > 0 -- Sac de Sauges or inventory:itemCount(7966) > 0 -- Sac de Trèfles à 5 Feuilles or inventory:itemCount(7967) > 0 -- Sac de Menthe Sauvage or inventory:itemCount(7968) > 0 -- Sac d'Orchidée Freyesque or inventory:itemCount(7969) > 0 -- Sac d'Edelweiss or inventory:itemCount(7970) > 0 -- Sac de Graines de Pandouille or inventory:itemCount(7971) > 0 -- Sac de Fer or inventory:itemCount(7972) > 0 -- Sac de Cuivre or inventory:itemCount(7973) > 0 -- Sac de Bronze or inventory:itemCount(7974) > 0 -- Sac de Kobalte or inventory:itemCount(7975) > 0 -- Sac de Manganèse or inventory:itemCount(7976) > 0 -- Sac d'Etain or inventory:itemCount(7977) > 0 -- Sac de Silicate or inventory:itemCount(7978) > 0 -- Sac d'Argent or inventory:itemCount(7979) > 0 -- Sac de Bauxite or inventory:itemCount(7980) > 0 -- Sac d'Or or inventory:itemCount(7981) > 0 -- Sac de Dolomite or inventory:itemCount(7982) > 0 -- Sac de Goujons or inventory:itemCount(7983) > 0 -- Sac de Truites or inventory:itemCount(7984) > 0 -- Sac de Poissons-Chatons or inventory:itemCount(7985) > 0 -- Sac de Greuvettes or inventory:itemCount(7986) > 0 -- Sac de Crabes Sourimis or inventory:itemCount(7987) > 0 -- Sac de Poissons Panés or inventory:itemCount(7988) > 0 -- Sac de Brochets or inventory:itemCount(7989) > 0 -- Sac de Carpes or inventory:itemCount(7990) > 0 -- Sac de Sardines or inventory:itemCount(7991) > 0 -- Sac de Kralamoures or inventory:itemCount(7992) > 0 -- Sac de Bars Rikains or inventory:itemCount(7993) > 0 -- Sac de Raies or inventory:itemCount(7994) > 0 -- Sac de Perches or inventory:itemCount(7995) > 0 -- Sac de Requins Marteau-Faucilles or inventory:itemCount(7996) > 0 -- Sac de Bois de Kaliptus or inventory:itemCount(8081) > 0 -- Sac de Bois de Charme or inventory:itemCount(11103) > 0 -- Sac de Perce-Neige or inventory:itemCount(11111) > 0 -- Sac de Poisskaille or inventory:itemCount(11112) > 0 -- Sac de Tremble or inventory:itemCount(11113) > 0 -- Sac de Frostiz or inventory:itemCount(11114) > 0 -- Sac d'Obsidienne or inventory:itemCount(16528) > 0 -- Sac de Ginseng or inventory:itemCount(16529) > 0 -- Sac de Belladone or inventory:itemCount(16530) > 0 -- Sac de Mandragore or inventory:itemCount(16531) > 0 -- Sac de Bois de Noisetier or inventory:itemCount(16532) > 0 -- Sac de Maïs or inventory:itemCount(16533) > 0 -- Sac de Millet or inventory:itemCount(16534) > 0 -- Sac d'Anguilles or inventory:itemCount(16535) > 0 -- Sac de Dorades Grises or inventory:itemCount(16536) > 0 -- Sac de Lottes or inventory:itemCount(16537) > 0 -- Sac de Morues or inventory:itemCount(16538) > 0 -- Sac de Tanches or inventory:itemCount(16539) > 0 -- Sac d'Espadons or inventory:itemCount(18058) > 0 -- Sac d'Aquajou or inventory:itemCount(18059) > 0 -- Sac de Salikrone or inventory:itemCount(18060) > 0 -- Sac de Quisnoa or inventory:itemCount(18061) > 0 -- Sac de Patelle or inventory:itemCount(18062) > 0 -- Sac d'Écume de mer do openBag() end end function openBag() global:delay(500) global:sendKey(73) -- I global:delay(1000) global:clickPosition(545,65) -- Onglet Consomable global:delay(500) global:rightClickPosition(485, 105) -- Sac de ressource global:delay(500) global:clickPosition(440,75) -- Utiliser global:delay(500) global:sendKey(73) -- I global:delay(1000) end