[Visual C++]Express Edition 2

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Leplayze

Frite...euse (jeu de mot)
V
Ancien staff
Dec 4, 2009
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bonjour a tous et toute ,
Voici une Nouveaux Système de cheat,


^^

Nous allons Toujours sur le même principe

1) Projet.Win32.Projet Vide

2)addon ".cpp" --> main.Cpp

dans la main nous allons déclarée

les Fidèle #include

#include <stdio.h> stdio
#include <windows.h> windows

3)
Les Offset & addy ( ou addie )
#define OffSet_Stamina 0x2C
#define OffSet_Premium1 0x374
#define OffSet_Premium2 0x378
#define Addr_NoSpawn1 0xB15E28
#define Addr_NoSpawn2 0xB762D4
#define Addr_FastAmmo 0xAF7E40
#define Addr_FastRepair 0xAF7E48
#define Addr_FastFlag 0xAF7E4C
#define Addr_FastHealt 0xAF7E44
#define OffSet_NoFallDmg 0x320
#define OffSet_Gravity 0x80
#define Addr_Speed 0x99D8B4

4)
Definire le hack & le player & aussi hackShield ( c'est en option )
#define Addr_Playerpointer 0xCB2EB0

#define Addr_Serverpointer 0xBBC578

#define Addr_HackShield 0x68FC00


5) Definire ' le ingame outgame Protectionshield
DWORD *ingame= (DWORD*)0xCB2EB0;//
DWORD *outgame= (DWORD*)0xBBC578;//
DWORD *Protec= (DWORD*)0x68FC00;

6) mettre en place vos Option du Hack 'Cheat'
void Stamina()
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+0x2C) = 100;
}}//
void gold()
{
DWORD dwSrvrPtr = *(DWORD*)Addr_Serverpointer;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+0x374) = 3, 10; // 1 = bronze 2 = silver 3 = gold 4 = platinum
{
*(float*)(dwSrvrPtr+0x378) = 1, 1;
}}}//
void Spawn()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)0xB15E28, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)0xB15E28, &t , sizeof(t));
VirtualProtect((void*)0xB15E28, sizeof(t), Protection, 0);

VirtualProtect((void*)0xB762D4, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)0xB762D4, &t , sizeof(t));
VirtualProtect((void*)0xB762D4, sizeof(t), Protection, 0);
}//
void FastAll()
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)0xAF7E48 = 10.0f;
*(float*)0xAF7E44 = 5.0f;
*(float*)0xAF7E4C = 10.0f;
*(float*)0xAF7E40 = 5.0f;
}}//
void nfd () //NFD
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+0x320) = -20000;
}
}//
void jump() //super jump
{
if(GetAsyncKeyState(VK_CONTROL) &11)
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+0x80) = 500;
}
}
}//
void speedoff()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(0x99D8B4) = 100.0f;
}
}//
void speedon3()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(0x99D8B4) = 500.0f;
}
}//
void speedroll()
{
if(GetAsyncKeyState(VK_LSHIFT ) &0)
{
*(float*)(0x9C7FEC) = 500.0f;
}
}

7) definir ( Vos option INGAME & OUTGAME )
void HackThread()
{
for(;;)
{
Stamina();
gold();
Spawn();
FastAll();
nfd();
jump();
speedoff();
speedon3();
speedroll();
Sleep(21);
}
}

8)Fin du Hack
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0); //create the hackthread
}
return TRUE;
}

Et voila Votre hack et prêt

LA LÉGENDE


C'est les Offset & Addie 'Quand les Addie on fait une mise a Jour,remplacer les ancien addie part les new
C'est Les Valeur ( 0 = nul )



Les touche pour Utiliser en jeux ( pour le SuperJump etc....

WarRock
 
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