Aide Changer de pseudo très rapidement

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rewors

Membre
May 15, 2011
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Bonjour,

Je crée ce topic pour avoir de l'aide.

En effet je recherche le logiciel ? script ? Qui permet de changer de pseudo à vitesse grand V en utilisant celui des autres présents sur le serveur.

Merci d'avance :)
 

Nitrix

Membre actif
Apr 11, 2012
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C:\Windows\System32
royalhack.ru
Tu trouveras pas ce genre de chose public maintenant du moins, tu devras acheter un hack payant pour avoir cette feature, sauf si tu le codes toi même.
Hop voila une source:
Code:
#ApiDebug = #True
#ApiDebugName = "CSS HACK"

;- NAME STEALER CONSTANTS
#STEALER_START_TOOGLE_VK = #VK_NUMPAD5 ;// This a toogle press 1 = start ,press again = stop

#CHANGE_DELAY = 1000  ;miliseconds (1000) = 1sec
#STEAL_BOTS_NAME = #True

#NAME_BYPASS = Chr(32) + Chr(31)

;-
#MAX_PLAYER_NAME_LENGTH = 32
#SIGNED_GUID_LEN = 32 ;// Hashed CD Key (32 hex alphabetic chars + 0 terminator )

;// a client can have up To 4 customization files (logo, sounds, models, txt).
#MAX_CUSTOM_FILES =        4        ;// max 4 files
#MAX_CUSTOM_FILE_SIZE =    131072    

Macro thiscall(object)
  MOV ecx, object
EndMacro


#fnClient     = "client.dll"
#fnEngine     = "engine.dll"
#fnVPhysics   = "vphysics.dll"
#fnVStd       = "vstdlib.dll"
#fnFileSystem = "FileSystem_Steam.dll"
#fnMatSystem  = "MaterialSystem.dll"
#fnVgui       = "vgui2.dll"

  
Structure player_info_t
  ;// scoreboard information
  name.c[#MAX_PLAYER_NAME_LENGTH]
  ;// local server user ID, unique while server is running
  userID.i
  ;// global unique player identifer
  guid.c[#SIGNED_GUID_LEN + 1]
  ;// friends identification number
  friendsID.i
  ;// friends name
  friendsName.c[#MAX_PLAYER_NAME_LENGTH]
  ;// true, if player is a bot controlled by game.dll
  fakeplayer.b
  ;// true if player is the HLTV proxy
  ishltv.b
  ;// custom files CRC for this player
  customFiles.l[#MAX_CUSTOM_FILES]
  ;// this counter increases each time the server downloaded a new file
  filesDownloaded.c
EndStructure

Interface IVEngineClient ;// VEngineClient013
  GetIntersectingSurfaces()
  GetLightForPoint()
  TraceLineMaterialAndLighting()
  ParseFile()
  CopyFile()
  GetScreenSize()
  ServerCmd()
  ClientCmd(*szCmdString)
  GetPlayerInfo(ent_num, *pinfo)
  GetPlayerForUserID()
  TextMessageGet()
  Con_IsVisible()
  GetLocalPlayer()
  LoadModel()
  Time()
  GetLastTimeStamp()
  GetSentence()
  GetSentenceLength()
  IsStreaming()
  GetViewAngles()
  SetViewAngles()
  GetMaxClients()
  Key_LookupBinding()
  Key_BindingForKey()
  StartKeyTrapMode()
  CheckDoneKeyTrapping()
  IsInGame()
  IsConnected()
  IsDrawingLoadingImage()
  Con_NPrintf()
  Con_NXPrintf()
  IsBoxVisible()
  IsBoxInViewCluster()
  CullBox()
  Sound_ExtraUpdate()
  GetGameDirectory()
  WorldToScreenMatrix()
  WorldToViewMatrix()
  GameLumpVersion()
  GameLumpSize()
  LoadGameLump()
  LevelLeafCount()
  GetBSPTreeQuery()
  LinearToGamma()
  LightStyleValue()
  ComputeDynamicLighting()
  GetAmbientLightColor()
  GetDXSupportLevel()
  SupportsHDR()
  Mat_Stub()
  GetChapterName()
  GetLevelName()
  GetVoiceTweakAPI()
  EngineStats_BeginFrame()
  EngineStats_EndFrame()
  FireEvents()
  GetLeavesArea()
  DoesBoxTouchAreaFrustum()
  SetAudioState()
  SentenceGroupPick()
  SentenceGroupPickSequential()
  SentenceIndexFromName()
  SentenceNameFromIndex()
  SentenceGroupIndexFromName()
  SentenceGroupNameFromIndex()
  SentenceLength()
  ComputeLighting()
  ActivateOccluder()
  IsOccluded()
  SaveAllocMemory()
  SaveFreeMemory()
  GetNetChannelInfo()
  DebugDrawPhysCollide()
  CheckPoint()
  DrawPortals()
  IsPlayingDemo()
  IsRecordingDemo()
  IsPlayingTimeDemo()
  GetDemoRecordingTick()
  GetDemoPlaybackTick()
  GetDemoPlaybackStartTick()
  GetDemoPlaybackTimeScale()
  GetDemoPlaybackTotalTicks()
  IsPaused()
  IsTakingScreenshot()
  IsHLTV()
  IsReplay()
  DownloadReplay()
  IsReplayEnabled()
  IsReplayRecording()
  GetReplayRecordingTick()
  IsLevelMainMenuBackground()
  GetMainMenuBackgroundName()
  GetVideoModes()
  SetOcclusionParameters()
  GetUILanguage()
  IsSkyboxVisibleFromPoint()
  GetMapEntitiesString()
  IsInEditMode()
  GetScreenAspectRatio()
  REMOVED_SteamRefreshLogin()
  REMOVED_SteamProcessCall()
  GetEngineBuildNumber()
  GetProductVersionString()
  GrabPreColorCorrectedFrame()
  IsHammerRunning()
  ExecuteClientCmd(*szCmdString)
  MapHasHDRLighting()
  GetAppID()
  GetLightForPointFast()
  ClientCmd_Unrestricted(*szCmdString)
  SetRestrictServerCommands()
  SetRestrictClientCommands()
  SetOverlayBindProxy()
  CopyFrameBufferToMaterial()
  ChangeTeam()
  ReadConfiguration()
  SetAchievementMgr()
  GetAchievementMgr()
  MapLoadFailed()
  SetMapLoadFailed()
  IsLowViolence()
  GetMostRecentSaveGame()
  SetMostRecentSaveGame()
  StartXboxExitingProcess()
  IsSaveInProgress()
  OnStorageDeviceAttached()
  OnStorageDeviceDetached()
  ResetDemoInterpolation()
  SetGamestatsData()
  GetGamestatsData()
  LoadFilmmaker()
  UnloadFilmmaker()
  GetMouseDelta()
  ServerCcceyValues()
  IsInCommentaryMode()
EndInterface


;- STEAM INTERFACES
Interface ISteamClient011
  CreateSteamPipe()
  BReleaseSteamPipe(hSteamPipe)
  ConnectToGlobalUser(hSteamPipe)
  CreateLocalUser(*phSteamPipe, eAccountType)
  ReleaseUser(hSteamPipe, hUser)
  GetISteamUser(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamGameServer(hSteamUser, hSteamPipe, pchVersion.s)
  SetLocalIPBinding(unIP, usPort)
  GetISteamFriends(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamUtils(hSteamPipe, pchVersion.s)
  GetISteamMatchmaking(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamMasterServerUpdater(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamMatchmakingServers(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamGenericInterface(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamUserStats(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamGameServerStats(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamApps(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamNetworking(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamRemoteStorage(hSteamUser, hSteamPipe, pchVersion.s)
  GetISteamScreenshots(hSteamUser, hSteamPipe, pchVersion.s)
  RunFrame()
  GetIPCCallCount()
  SetWarningMessageHook(pFunction)
  BShutdownIfAllPipesClosed()
  GetISteamHTTP(hSteamUser, hSteamPipe, pchVersion.s)
EndInterface

Interface ISteamFriends009
  GetPersonaName()
  SetPersonaName(*pchPersonaName)
  GetPersonaState()
  GetFriendCount(iFriendFlags)
  GetFriendByIndex(iFriend, iFriendFlags)
  GetFriendRelationship(steamIDFriend)
  GetFriendPersonaState(steamIDFriend)
  GetFriendPersonaName(steamIDFriend)
  GetFriendGamePlayed(steamIDFriend, *pFriendGameInfo)
  GetFriendPersonaNameHistory(steamIDFriend, iPersonaName)
  HasFriend(steamIDFriend, iFriendFlags)
  GetClanCount()
  GetClanByIndex(iClan)
  GetClanName(steamIDClan)
  GetClanTag(steamIDClan)
  GetFriendCountFromSource(steamIDSource)
  GetFriendFromSourceByIndex(steamIDSource, iFriend)
  IsUserInSource(steamIDUser, steamIDSource)
  SetInGameVoiceSpeaking(steamIDUser, bSpeaking.b)
  ActivateGameOverlay(*pchDialog)
  ActivateGameOverlayToUser(*pchDialog, steamID)
  ActivateGameOverlayToWebPage(*pchURL)
  ActivateGameOverlayToStore(nAppID)
  SetPlayedWith(steamIDUserPlayedWith)
  ActivateGameOverlayInviteDialog(steamIDLobby)
  GetSmallFriendAvatar(steamIDFriend)
  GetMediumFriendAvatar(steamIDFriend)
  GetLargeFriendAvatar(steamIDFriend)
  RequestUserInformation(steamIDUser, bRequireNameOnly.b)
  RequestClanOfficerList(steamIDClan)
  GetClanOwner(steamIDClan)
  GetClanOfficerCount(steamIDClan)
  GetClanOfficerByIndex(steamIDClan, iOfficer)
  GetUserRestrictions()
  SetRichPresence(*pchKey, *pchValue)
  ClearRichPresence()
  GetFriendRichPresence(steamIDFriend, *pchKey)
  GetFriendRichPresenceKeyCount(steamIDFriend)
  GetFriendRichPresenceKeyByIndex(steamIDFriend, iKey)
  InviteUserToGame(steamIDFriend, *pchConnectString) 
  GetCoplayFriendCount()
  GetCoplayFriend(iCoplayFriend)
  GetFriendCoplayTime(steamIDFriend)
  GetFriendCoplayGame(steamIDFriend)
EndInterface

Global steamclient.ISteamClient011
Global steamfriends.ISteamFriends009

;- STEAM PROTOTYPES
PrototypeC PROTO_STEAM_CreateInterface(pName.s, *pReturnCode)
Prototype PROTO_STEAM_SetPersonaName(*pchPersonaName)

Global STEAM_CreateInterface.PROTO_STEAM_CreateInterface
Global STEAM_SetPersonaName.PROTO_STEAM_SetPersonaName

;- H2L PROTOTYPES
PrototypeC PROTO_H2L_CreateInterface(pszInterfaceName.s, *pReturnCode)

Prototype PROTO_GetMaxClients()
Prototype PROTO_GetPlayerInfo(ent_num.i, *pinfo)
Prototype PROTO_GetLocalPlayer()

;- H2L PROTOTYPES
Global H2L_CreateInterface.PROTO_H2L_CreateInterface

Global GetMaxClients.PROTO_GetMaxClients
Global GetPlayerInfo.PROTO_GetPlayerInfo
Global GetLocalPlayer.PROTO_GetLocalPlayer

Global Engine.IVEngineClient

Global playerInfo.player_info_t
Global bStealName.b = #False

Global NameStealer_ThreadID.i
Global KeyCheck_ThreadID.i

Procedure DebugString(debug_text.s)
  If #ApiDebug = #True
    OutputDebugString_(#ApiDebugName + ": " + debug_text)
  EndIf
EndProcedure

Procedure Get_H2L_Interface(_Interface.s, InterfaceName.s)
  resu = 0
  hBase = GetModuleHandle_(_Interface)
  
  If hBase
    H2L_CreateInterface = GetProcAddress_(hBase, "CreateInterface")
    
    If H2L_CreateInterface
      resu = H2L_CreateInterface(InterfaceName, #Null)
    Else
      DebugString("Invalid H2L_CreateInterface : " + Str(H2L_CreateInterface))
    EndIf
    
  Else
    DebugString("Invalid hBase : " + Str(hBase))
  EndIf
  
  ProcedureReturn resu
EndProcedure

Procedure KeyCheck_Thread(param)
  While(1)
    If GetAsyncKeyState_(#STEALER_START_TOOGLE_VK)&$8000
    
      If bStealName = #False
        bStealName = #True
      ElseIf bStealName = #True
        bStealName = #False
      EndIf
 
    EndIf
    
    Delay(100)
  Wend
EndProcedure

Procedure NameStealer_Thread(param)
  Protected newName.s
  KeyCheck_ThreadID = CreateThread(@KeyCheck_Thread(), 0)
  While(1)
    
    
    If bStealName
      For iIndex.l = 0 To GetMaxClients() - 1
        
        If GetPlayerInfo(iIndex, @playerInfo)
    
          If iIndex = GetLocalPlayer()
            Continue
          EndIf
        
          If #STEAL_BOTS_NAME = #False
            If playerInfo\fakeplayer
              Continue
            EndIf
          EndIf
    
          If playerInfo\name
            newName = PeekS(@playerInfo\name) + #NAME_BYPASS
            
            thiscall(steamfriends)
            STEAM_SetPersonaName(@newName)
            Delay(#CHANGE_DELAY)
          EndIf
          
          If Not bStealName : Break : EndIf
          
        EndIf
        
      Next iIndex
      
    EndIf
    
    Delay(100)
  Wend
EndProcedure

Procedure.b InitSteam_Stuff()
  hMod = GetModuleHandle_("steamclient.dll")
  
  If hMod

    STEAM_CreateInterface = GetProcAddress_(hMod, "CreateInterface")
    
    If STEAM_CreateInterface
      steamclient = STEAM_CreateInterface("SteamClient011", #Null)
      
      If steamclient
        thiscall(steamclient)
        pipe = CallFunctionFast(@steamclient\CreateSteamPipe())
        
        If pipe
          thiscall(steamclient)
          user = CallFunctionFast(@steamclient\ConnectToGlobalUser(), pipe)
          
          If user
            thiscall(steamclient)
            steamfriends = CallFunctionFast(@steamclient\GetISteamFriends(), user, pipe, @"SteamFriends009")
            
            If steamfriends
              ProcedureReturn #True
            Else
              DebugString("Invalid steamfriends : " + Str(steamfriends))
            EndIf
            
          Else
            DebugString("Invalid user : " + Str(user))
          EndIf
          
        Else
          DebugString("Invalid pipe : " + Str(pipe))
        EndIf
        
      Else
        DebugString("Invalid steamclient : " + Str(steamclient))
      EndIf
      
    Else
      DebugString("Invalid STEAM_CreateInterface : " + Str(STEAM_CreateInterface))
    EndIf
  Else
    DebugString("Invalid hMod : " + Str(hMod))
  EndIf

  ProcedureReturn #False
EndProcedure

Procedure InitStuff(param)
  ;wait a bit let the process load
  Delay(1000)
  
  ;- wait until the module load...
  If Not GetModuleHandle_("steamclient.dll")
    While Not GetModuleHandle_("steamclient.dll")
      Delay(100)
    Wend
  EndIf
  
  If Not GetModuleHandle_(#fnEngine)
    While Not GetModuleHandle_(#fnEngine)
      Delay(100)
    Wend
  EndIf
  
  If Not GetModuleHandle_(#fnClient)
    While Not GetModuleHandle_(#fnClient)
      Delay(100)
    Wend
  EndIf
  
  If InitSteam_Stuff()
    DebugString("Steam Stuff Inited")
    STEAM_SetPersonaName = Val(Str(@steamfriends\SetPersonaName())) ; <- Fail PureBasic bug...
    
    Engine = Get_H2L_Interface(#fnEngine, "VEngineClient013")

    
    ;- Prototypes Faster then > CallFunctionFast
    GetMaxClients = Val(Str(@Engine\GetMaxClients()))  ; <- Fail PureBasic bug...
    GetPlayerInfo = Val(Str(@Engine\GetPlayerInfo()))
    GetLocalPlayer = Val(Str(@Engine\GetLocalPlayer()))
    
    
    NameStealer_ThreadID = CreateThread(@NameStealer_Thread(), 0)

  Else
    MessageRequester("Error", "Failed to Init Steam Stuff!", #MB_ICONERROR)
    ExitProcess_(0)
  EndIf
EndProcedure

Procedure ProcessUnload()
  If IsThread(KeyCheck_ThreadID)
    KillThread(KeyCheck_ThreadID)
    Delay(100)
  EndIf
  
  If IsThread(NameStealer_ThreadID)
    KillThread(NameStealer_ThreadID)
    Delay(100)
  EndIf
EndProcedure

;- DLL MAIN
ProcedureDLL AttachProcess(Instance)
  CreateThread(@InitStuff(), 0)
EndProcedure
   
; Called when the program release (free) the DLL
ProcedureDLL DetachProcess(Instance)
  ProcessUnload()
EndProcedure
  
  
; Both are called when a thread in a program call or release (free) the DLL
ProcedureDLL AttachThread(Instance)
EndProcedure
  
ProcedureDLL DetachThread(Instance)
EndProcedure
; IDE Options = PureBasic 4.51 (Windows - x86)
; ExecutableFormat = Shared Dll
; CursorPosition = 8
; Folding = Bs04-49
; EnableAsm
; EnableXP
; Executable = CSS NameStealer.dll
Et au travail !
 
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