Salut , tuto rapide pour les generateur de texte
rajouter 1 textbox et un bouton
code du bouton
Créer une nouvelle classe, puis mettez sa:
Voila
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rajouter 1 textbox et un bouton
code du bouton
Code:
Dim KeyGen As RandomKeyGenerator
Dim NumKeys As Integer
Dim i_Keys As Integer
Dim RandomKey As String
NumKeys = 20
KeyGen = New RandomKeyGenerator
KeyGen.KeyLetters = "abcdefghijklmnopqrstuvwxyz"
KeyGen.KeyNumbers = "0123456789"
KeyGen.KeyChars = 12
For i_Keys = 1 To NumKeys
RandomKey = KeyGen.Generate()
textbox1.text = RandomKey
Next
Créer une nouvelle classe, puis mettez sa:
Code:
Option Strict On
Imports System.Text
''' <date>27072005</date><time>070339</time>
''' <type>class</type>
''' <summary>
''' REQUIRES PROPERTIES: KeyLetters, KeyNumbers, MaxChars
''' </summary>
Public Class RandomKeyGenerator
Dim Key_Letters As String
Dim Key_Numbers As String
Dim Key_Chars As Integer
Dim LettersArray As Char()
Dim NumbersArray As Char()
''' <date>27072005</date><time>071924</time>
''' <type>property</type>
''' <summary>
''' WRITE ONLY PROPERTY. HAS TO BE SET BEFORE CALLING GENERATE()
''' </summary>
Protected Friend WriteOnly Property KeyLetters() As String
Set(ByVal Value As String)
Key_Letters = Value
End Set
End Property
''' <date>27072005</date><time>071924</time>
''' <type>property</type>
''' <summary>
''' WRITE ONLY PROPERTY. HAS TO BE SET BEFORE CALLING GENERATE()
''' </summary>
Protected Friend WriteOnly Property KeyNumbers() As String
Set(ByVal Value As String)
Key_Numbers = Value
End Set
End Property
''' <date>27072005</date><time>071924</time>
''' <type>property</type>
''' <summary>
''' WRITE ONLY PROPERTY. HAS TO BE SET BEFORE CALLING GENERATE()
''' </summary>
Protected Friend WriteOnly Property KeyChars() As Integer
Set(ByVal Value As Integer)
Key_Chars = Value
End Set
End Property
''' <date>27072005</date><time>072344</time>
''' <type>function</type>
''' <summary>
''' GENERATES A RANDOM STRING OF LETTERS AND NUMBERS.
''' LETTERS CAN BE RANDOMLY CAPITAL OR SMALL.
''' </summary>
''' <returns type="String">RETURNS THE
''' RANDOMLY GENERATED KEY</returns>
Function Generate() As String
Dim i_key As Integer
Dim Random1 As Single
Dim arrIndex As Int16
Dim sb As New StringBuilder
Dim RandomLetter As String
''' CONVERT LettersArray & NumbersArray TO CHARACTR ARRAYS
LettersArray = Key_Letters.ToCharArray
NumbersArray = Key_Numbers.ToCharArray
For i_key = 1 To Key_Chars
''' START THE CLOCK - LAITH - 27/07/2005 18:01:18 -
Randomize()
Random1 = Rnd()
arrIndex = -1
''' IF THE VALUE IS AN EVEN NUMBER WE GENERATE A LETTER,
''' OTHERWISE WE GENERATE A NUMBER
''' - LAITH - 27/07/2005 18:02:55 -
''' THE NUMBER '111' WAS RANDOMLY CHOSEN. ANY NUMBER
''' WILL DO, WE JUST NEED TO BRING THE VALUE
''' ABOVE '0' - LAITH - 27/07/2005 18:40:48 -
If (CType(Random1 * 111, Integer)) Mod 2 = 0 Then
''' GENERATE A RANDOM INDEX IN THE LETTERS
''' CHARACTER ARRAY - LAITH - 27/07/2005 18:47:44 -
Do While arrIndex < 0
arrIndex = _
Convert.ToInt16(LettersArray.GetUpperBound(0) _
* Random1)
Loop
RandomLetter = LettersArray(arrIndex)
''' CREATE ANOTHER RANDOM NUMBER. IF IT IS ODD,
''' WE CAPITALIZE THE LETTER
''' - LAITH - 27/07/2005 18:55:59 -
If (CType(arrIndex * Random1 * 99, Integer)) Mod 2 <> 0 Then
RandomLetter = LettersArray(arrIndex).ToString
RandomLetter = RandomLetter.ToUpper
End If
sb.Append(RandomLetter)
Else
''' GENERATE A RANDOM INDEX IN THE NUMBERS
''' CHARACTER ARRAY - LAITH - 27/07/2005 18:47:44 -
Do While arrIndex < 0
arrIndex = _
Convert.ToInt16(NumbersArray.GetUpperBound(0) _
* Random1)
Loop
sb.Append(NumbersArray(arrIndex))
End If
Next
Return sb.ToString
End Function
End Class
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Last edited: